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Quinten Van Schaeren
Game design
3D Artist
My portfolio
My portfolio as a student: some games, 3D-models and game visuals
Games
More games on YouTube
3D models : Blender
More work on Sketchfab
Game visuals: 3ds Max en ZBrush
Unreal Video made in premiere pro
V-ray video
made in premiere pro
Diorama : The labroom
Sculpting with Zbrush
More work on Artstation
Terrain for videogame
Substance Painter 3D
About me
Game visuals - 3D models - Games - Concepts
Blender - Photoshop - ZBrush - Unity - Premiere Pro - 3ds Max
Education
2021-2022:
3D-artist
, voltijdse dagopleiding, Syntra Genk
2018-2022:
CMD, optie gamedesign
, LUCA School of Arts, Genk
Read my
bachelor thesis (in Dutch):
Hybrid games. An investigation into the use of a digital element to add an extra layer of gameplay to an analogue component without weakening the gameplay of the analogue element
2015-2017: Ka2 De Ring, ASO humane wetenschappen - artistieke
2011-2014: Sint-Pieterscollege Leuven, economie-talen
Skills
Unity
Blender
Photoshop
ZBrush
Premiere Pro
3ds Max
Backpack
Internship at
Tostersoftware
(08/03/21 - 28/05/21)
Concept Visualizer at
Zappware
(
1/03/2024 - 31/11/2024
)
Contact
Quinten Van Schaeren, 3010 Leuven, Belgium
quintenvanschaeren@gmail.com
+32 497 456 119
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